TapLink
Rotate to Connect

Project Description
That's a cool puzzle game! It looks like a connection/routing puzzle where you need to link nodes together. From what I can see:
It's a 5×5 grid of tiles, each with directional connectors There's a blue starting node (top-left) already connected to a green endpoint next to it Two orange nodes (row 4, columns 2 and 4) that need to be connected The goal is to solve the full connection in 27 taps (target), and you've used 2 so far Each tile rotates when tapped to redirect the connection path
It reminds me of games like Pipes or One Touch Drawing but with a rotational tile mechanic. A few questions out of curiosity:
Do the orange nodes need to connect to each other, or to the blue/green ones? What happens when you tap a tile — does it rotate 90°? Did you build this natively (Android/iOS) or with a cross-platform framework?